Printing a Maze in Haskell: Reflecting on the Functionality of `print_maze`

How can we print a maze in Haskell using the `print_maze` function?

What input does the function take and what does it output?

The `print_maze` function in Haskell takes a maze as input, represented as a list of strings, and prints it to the screen using the `putStrLn` and `unlines` functions.

Printing a maze in Haskell can be achieved by utilizing the `print_maze` function. This function takes a maze as input, where the maze is represented as a list of strings. By using the `putStrLn` and `unlines` functions within the implementation of `print_maze`, we can effectively display the maze on the screen.

To print a maze in Haskell, we need to provide the maze data in the form of a list of strings. The function then processes this input and prints it out in a visually appealing format that represents the maze structure accurately.

By calling the `print_maze` function with the maze data as its argument, we can observe the maze being displayed on the screen, allowing us to visually inspect and analyze the maze layout.

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